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I’m extremely excited to be releasing Tangle today. Get it and play some games.
What is Tangle? The short answer is that Tangle is an addictive puzzle game where the player unscrambles a mess of tangled lines. The long answer is that Tangle is a game made around planar graphs. A planar graph is a graph that consist of vertices connected by edges that can be embedded into a plane so that no edges will intersect. Wikipedia has all the specifics, including how to mathematically prove a graph is planar.
Tangle has some great features that I’m very happy about.
- That sweet delicious app look that is so hip nowadays.
- An Online Leaderboard which can be accessed both through the web interface and in the game itself. The web interface is well worth poking around in.
- A theoretically limitless number of levels. Tangle randomly generates its levels with a formula for how many edges and vertices exist for each level and then creates a planar graph with those vertices and edges and rearranging the vertices on the board. The edges and vertices formulas ensure that valid planar graphs can be produced for any level.
- As a side effect of the way levels are created players will most likely never replay the same graph.
- Multiplayer where two or more players over a network are able to play identical graphs and are able to taunt each other about their playing through some text chat. It’s especially fun when challenging someone while video conferencing with them.
- If Normal mode is too easy for someone they can switch to Expert.
- Cool Core Graphics transitions which I plan on changing into some cool Core Animations when Leopard hits.
- Most importantly Tangle is fun and it’s challenging.
I hope people find a lot of fun in Tangle, I’ve had a blast writing it, watching people play it for the first time and now I’m loving releasing it so everyone can play it.
I’m also accepting multiplayer Tangle challenges, so comment here or email me or catch me on iChat if you want to challenge me.